Update 1.3 - The Endgame
Periodic Deliveries » Devlog
This update brings an important change to the game - an overarching objective and final goal. Now you can ascend each level of technology and, from all you've made, create a Perfect Society whose people will never worry about anything again. Of course, if you want to continue building your empire afterwards, you'll be able to do that, too.
We're also bringing you some more bug fixes and UI improvements based on your feedback, including visual upgrades to much of the in-game HUD.
The current game version is 1.3#25.
Here is the complete list of changes since the last patch:
- Added an objective and an endgame (including a new achievement)
- Polished and improved many elements in the planet, trade route, and spaceship UIs
- Planet item capacities only restrict production, not ships uploading
- Fixed the Cutting-Edge Business achievement being unattainable (thanks Ian / Zee!)
- Added an "Interface Scale" slider for scaling the UI on high-DPI displays
- Added a button to the ship UI to manually space cargo stacks (thanks chaleur)
- Fixed a save-game loading bug that could cause all routes to disappear. Affected savegames are safe to load now. (thanks Nya)
- Added three new planet types
Files
PD_1-3-25.zip 36 MB
Feb 03, 2020
Get Periodic Deliveries
Buy Now$5.99 USD or more
Periodic Deliveries
Design and optimize a galactic trade network to efficiently move goods to where they're needed.
Status | Released |
Authors | The Periodic Group, Brian MacIntosh |
Genre | Simulation |
Tags | 2D, Economy, Endless, Management, Mouse only, Non violent, Sci-fi, Singleplayer, Space |
Languages | English |
Accessibility | Color-blind friendly, Interactive tutorial |
More posts
- Update 1.2 - Tech Tree Reskin and InterfaceJan 04, 2020
- Update 1.1Dec 19, 2019
- Periodic Deliveries Release!Dec 17, 2019
Leave a comment
Log in with itch.io to leave a comment.